domingo, abril 02, 2006

And then there were none - o Jogo para PC

Apesar das expectativas terem sido grandes, os fãs parecem algo decepcionados. Ainda não tenho o jogo, mas eis alguns dos comentários que encontrei em www.amazon.co.uk :
- I was really looking forward to this game, but as others have said, it is dull. It bored me rigid. There are hardly any tasks to do and the few that are are not even necessary to complete the game! The idea of producing Agatha Christie games is brilliant, shame the game wasn't. I'll stick to CSI!!
- I wish I could say this game was good. It should be. It should be engrossing. Its graphics are of good quality. But the gaming experience? Flat, dull, boring, sanitised. Dreadful dialogue, terrible acting (half the time, the characters don't sound even remotely traumatised by what's going on around them.) The 'new' character is awful beyond belief, and features terrible voice acting and a bizarre accent (slipping from faux-English to American - e.g. pronouncing 'privacy' as 'pry-vacy' like some kind of sub-literate twerp). So disappointing.
- Most of the time you just wonder around the island talking to people and picking things up until a cut scene triggers. Only a few puzzles in the entire game!!!
Graphics are quite nice and the actual story is good. The ending is a bit ridiculous. I wont say what happens but the chances of it actually happening are very slim!!!!!!!
:( O que me encanta neste género de jogo são realmente os puzzles, por isso entristece-me um pouco saber à partida que a nossa personagem tem, na verdade, muito pouco para investigar. Não será certamente um Monkey Island ou um The dagger of Amon Ra, mas pelo menos é uma boa oportunidade para visitar, ainda que virtualmente, a Ilha do Negro.